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Soon there's going to be a knock on that door and you will be called outside. And I promise you, I won't spend a single second in a court room. Trust me, I fully appreciate the seriousness of my situation. Tell us about the ones you've found most compelling! And if you prefer something more traditional, check out these awesome war strategy games.I don't think you appreciate the seriousness of your situation. What are your favorite browser-based strategy games? Surely there are hundreds of them out there on the Internet. Combine that with the fact that there are multiple ways to win and you end up with a lot of strategic possibilities. Rather, the field is a rectangle and enemies, who spawn along the outer edges, simply cross the field. One unique factor is that enemies don't travel along a predetermined path as they would in most other tower defenses. That doesn't seem like much variety, does it? It makes up for it with smart wave design and nearly a dozen alternative modes for challenging yourself or just having fun. Easy Mode only has five different towers you can build while Hard Mode only has nine. The graphics are childish and the gameplay is incredibly simple. Desktop Tower Defense is one notable exception.
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They become games of endurance that lack any meaningful decision-making process. The tower defense genre seems like it would be a perfect fit for those who need their strategy fix, but most tower defenses miss the mark. That's pretty much the holy grail of gaming, isn't it? Picking the proper lane per soldier is crucial.Īll combined, you get a game that's extremely simple to understand yet unexpectedly deep and difficult to master.
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The strategic depth of Warlords is fourfold:ĭifferent soldier types are weaker or stronger than others.ĭifferent soldier types move faster or slower than others.ĭifferent soldier types take longer to produce than others. Tug of war isn't normally a game that's deep on strategy - in fact, it's typically 0% strategy and 100% brute force - but Warlords does something magical: it takes the tug of war concept, throws it in a pot with a few other gameplay elements, and cooks up a game that's deeper than it might first appear. Warlords: Call to Arms is basically a form of tug of war with influences from Rock-Paper-Scissors and Plants vs. The difficulty is picking the right type of soldier. For every soldier that makes it across, you earn points toward victory. The soldier runs across the field, clashing with any enemy it encounters along the way. Every few seconds, you can spawn a soldier in one of the eight rows. The playing field is made up of eight rows. Each turn is crucial because the slightest variations on which cards to buy, which to trash, and which to use can spell the difference between pulling ahead or falling behind. Rather than drafting a deck prior to actual gameplay, the deck-building is the gameplay itself. No downtime for cleaning up cards, resetting, etc.ĭominion's claim to fame is its deck-building mechanic. Skill rating and leaderboard for competitive players. The benefits of the online version are numerous: To my own surprise, a lot of players don't actually know that they can play Dominion online. The Goko version was adopted as the official one, and all competing versions, including the popular Isotropic version, were shut down. Over the course of eight expansions since its debut, Dominion grew so popular that a couple of online versions began popping up. Namely, the unique resource management, the balance between "Might" and "Magic", and the human-vs.-human nature of multiplayer make it a great game for those looking for a real strategy game experience in a browser.įans of the Dominion board game already know how great this game is, both in terms of originality and strategic depth. What makes it deep?Īs a dueling card game, Duel of Champions makes a few core gameplay changes that set it apart from its big-name competitors. Those who are new to the dueling card game genre may find it a bit tough at first. The gameplay isn't overly complex but deep enough that player skill is rewarded over randomness. The graphics are high-quality and pleasing to the eye. This is a highly polished game that has stayed under the radar for quite some time. It has been described as the middle ground between the more complex Magic the Gathering and the more newbie-friendly Hearthstone. Duel of Champions is a browser-based multiplayer card game that's reminiscent of most dueling card games: complex combat that centers on decks drafted from hundreds of various card types.